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This
page is to explain how the player stats are stored and what they
are used for.
Clan members please
update regularly so you can see your character progress along side
your fellow Lex Talionis. Please do not report your stats going down.
Unless penalised by the clan your rank will only ever go up. If you lose
100 million your status will remain the same and not go down 100, but
you will be unable to progress further until you have repaired and
exceeded your best previous status through game play
Please view the information below to get a greater
understanding of how it all works:
Chart
Section 1:
| Hours Played |
Kills |
Money($000) |
Action Points |
Status Lvl |
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| Characters
Vessel: > |
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Hours
played: This plays a good part in how
you are rated as a clan member. The morehours invested into the clan the
more respect you earn and so the greater score goes towards your clan
rating (or Clan Honour Badge). Available off the Freelancer information
(round to nearest hour)
Kills:
Crucial requirement as a Lex Talionis member is to silence the non
believers. This may well result in their death, The more kills you get
the greater the Clan Honour. Available of Freelancer game stats.
Money:
This is purely based on the money you physically have on your clan
member. They have earnt it and they are respected by it. The clan needs
to know how much they have and the clan member will earn Clan Honour
from it. Available off Freelancer game stats.
Action
Points: These are considered and
rewarded points. They can be positive points or negative. You can earn
them or be penalised. There has to be a reason you have got them and
that reason needs to be recorded on the page in the action section.
Scored to clan members by the clan for deeds.
Status
Level: This is the crucial level that
decides what Clan Honour you have achieved. It starts at zero for a new
clan member and is effected by many things you may do as a clan member.
These include, time invested in the clan, kills, money, action points.
Accumilation of points from all factors of chart.
Character
Vessel: This is the ship the clan
member flies. It is important to know the correct one. The value of the
ship is calculated into the Honour Awarded. Information from Freelancer
stats.
Chart
Section 2:
| Current Lvl |
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Honour: |
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| Exploration |
Quantity |
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Battle
Kills |
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| Systems Visited |
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Fighters |
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| Bases Visited |
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Freighters |
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| Jumpholes Found |
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Transporters |
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Battleships |
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Current
Level: This is the characters level
in the game. It is awarded by the game and so is a crucial depiction
of how developed the character is. Available from the Freelancer game
stats.
Systems
Visited: this allows the clan to know
how much of a deep space explorer the clan member is. This is
available from the Freelancer game stats
Bases
Visited: It is ok visiting the star
systems but not finding out what they sell is useless to the hardened
trader. This is an important thing to do to improve how well your
character can perform. Available from the Freelancer game stats.
Jumpholes
Found: This is an interesting stat more
than anything. Most jump holes simply add another way into the system,
but some are the only way to find a system. How many you have found
shows a certain level of explorer. The more you have the greater legend
you are creating in the clan. This stat is available on the Freelancer
gaming stats.
Battle
Kills: A breakdown of battle kills can
be found in the in-game Freelancer stats. Please send us these. Even
though your Clan Honour is worked out from your general kills, these
stats give the viewer an indepth breakdown of how this character
performs under certain gaming conditions.
Chart
Section 3:
- Explained
Anything on this chart has
been awarded by the clan members to the individual clan member. The award
has to be agreed and recorded here to have any effect. All details need to
be given.
| Action |
Description |
Status
Lvl Effect |
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Action: This
is a brief title for the award. It can be anything "cash
handout", "good recruiter", "battle savvy" etc.
need to be a good worthy name. It can be a positive thing or negative.
Description: This
needs to bring light to the title. Explains some detail about who
awarded it, what it is and why.
Status
Effect: this is a + or - sign followed
by a number. The number is what is added or taken away from the Status
Level score. This needs to be a simple value and should not be subject
or disputed. If there is any dispute to any Action points they must be
removed. The score is meant to represent how the clan view this
character in terms of respect and so it is important the whole clan
share the view they should have it.
If you would like to join the Lex and
appear here please go to the following page. JOIN
THE LEX
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